
Time for action – find the Mesh Renderer component
Does "renderer" sound familiar to you? We already saw a component called Mesh Renderer when we created our Paddle and Ball GameObjects. If you don't remember, have a look:
Aha! What do we have here? Something called Mesh Renderer—it has a checkmark next to it. What happens if you click on it to uncheck that checkbox?
Go on—try it!

The ball disappeared. No surprises there. We saw something similar happen when we clicked on the checkmark beside an entire GameObject in the previous chapter.
But, I wonder, does this Mesh Renderer component have anything to do with the "renderer" we talked about in our DisappearMe
Script? Checking that checkbox certainly seemed to have the same effect as running a Script that said renderer.enabled = false;
.
Let's be bold here. We need to figure this out. We'll leave the checkbox unchecked and modify our Script to get a solid answer.